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Blog · Dev update 03

irl dev update 03: as your camera sees it

We planned this one as “Featherweight: 11.11 seconds in about 100 KB”. Then we watched our own loops on our own phones, and they looked soft. So this update is about the camera: loops that look like what you saw, a faster way to make them, and new ways to play with the picture.

Original: the loop as your camera recorded it

A loop squeezed into a third of a megabyte can’t look like your camera. That’s about 0.2 megabits a second. The camera app on your phone records at roughly 10 to 17.

What we still need to learn: how every phone’s hardware encoder behaves, and how a 14 MB upload feels on mobile data. Tell us how it looks on yours.

Faster when it does compress

HD and Data saver loops are made two to seven times faster than last week. A busy 11-second clip went from 83 seconds to 15, and came out at a bigger size than before. The encoder now steers its bitrate every two seconds of video instead of making the whole loop again, gives up early on sizes that can’t fit, and measures quality while it encodes. You see real progress as it goes: “Encoding AV1… 45%”.

Play with the picture, in the camera

No beauty filters

We used to say “no filters”. With glitch looks, pixels and effects, that isn’t quite true anymore, so we changed it everywhere, in all seven languages. irl.ing has no beauty filters: nothing smooths skin or reshapes faces. Every look and effect is labelled on the loop, wherever it plays.

Also since 02

What we’re building next

Coming up in this series

Try it at irl.ing. Hold the red dot.